With G-Force 3.6 and MC 12.0.158 (currently the latest build), I have a 100% reproducible crash which is similar to this issue.
If I start music playing, with G-Force selected as the active display. When I switch "modes" via F11 (which cycles Standard View <--> Display View <--> Theater View), MC crashes 100% of the time when it gets back to Standard View.
This, however, applies to nVidia video cards and ATI video cards with latest driver builds. Setting "nOGL=1" in G-Force's preferences "fixes" the issue.
Step-by-step:
1. Set MC's Options --> General --> Behavior --> Jump on Play to: "Playing Now (if has display)"
2. Start a song playing. If not already, select G-Force as the display plugin in the "mini" display (down by the Action Window).
3. Cycle modes via F11 to Display View, and make sure G-Force is displayed there as well.
4. Then hit F11 two more times (to bypass Theater View and re-enter Standard View). MC will crash.
No visuals after navagating away from "Playing Now"
glynor wrote:With G-Force 3.6 and MC 12.0.158 (currently the latest build), I have a 100% reproducible crash which is similar to this issue.
If I start music playing, with G-Force selected as the active display. When I switch "modes" via F11 (which cycles Standard View <--> Display View <--> Theater View), MC crashes 100% of the time when it gets back to Standard View.
This, however, applies to nVidia video cards and ATI video cards with latest driver builds. Setting "nOGL=1" in G-Force's preferences "fixes" the issue.
Step-by-step:
1. Set MC's Options --> General --> Behavior --> Jump on Play to: "Playing Now (if has display)"
2. Start a song playing. If not already, select G-Force as the display plugin in the "mini" display (down by the Action Window).
3. Cycle modes via F11 to Display View, and make sure G-Force is displayed there as well.
4. Then hit F11 two more times (to bypass Theater View and re-enter Standard View). MC will crash.
GF works fine for me, If you're having problems try the standalone unless your soundcard has no output options for GF to recognise. if thats the case then maybe a new sound card is in order.
once the standalone has an audio input from your soundcard you can use , any player you want withoput having to control GF from within the player itself. that way there will be no problems getting in and out of Fullscreen.
Please give G-Force 3.6.1 a spin and see if things get any better. In any case, in a few months time, you'll see a DirectX version of G-Force appear which will mean the end of all the OpenGL pains we're currently having to heal with (especially in Vista).glynor wrote:None of my three ATI systems "work", even if I uninstall and then reinstall MC (and it applies to MC11.1 as well). I've also tried completely uninstalling G-Force and WhiteCap (including deleting the settings folders and removing any residual Registry entries I could find) and then reinstalling everything from scratch.
I have not been able to reproduce the problem on my one nVidia system (and it is 100% reproducible on all three of the ATI systems I tried it with), so... Perhaps these are different problems.
The behavior seems very similar though!
andy